GRIBBLY'S DAY OUT+23D by HEWSON (1985)
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Original game: Andrew Braybrook

The crazy hack
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GRIBBLY'S DAY OUT+23D crazy trainer hack is the standard game of Gribbly's Day Out by Hewson but with additional 23 in-game features that have been added by Hackersoft. Press the following keys during game play to turn on/off the extra features:

  1 = Level skip
  2 = Gravity OFF
  3 = Gravity ON
  4 = Force Fields OFF*
  5 = Scenery Collision OFF*2
  6 = Scenery Collision ON
  7 = Invincibility ON
  8 = Invincibility OFF
  9 = Background colour
  0 = Colour 1
  + = Colour 2
  - = Colour 3
  Q = Gribbly's Main Colour
  W = Gribbly Colour 2
  E = Spider Colour
  R = Worm Colour
  T = Flashy Border Colour*3
  Y = Massive Sprites
  U = Normal Sprites
  I = Kate's Spider Zapper
  O = Map Scroll Mode*4
  P = PSI Filler
  @ = Smiley Gribbly*5
  

Notes
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CCS64 Emulator users: please note that there is a sound bug that causes a hissing noise during gameplay. This noise bug doesn't appear when the game is played either on a real C64 or the Vice emulator.

* Wait for a second and you'll hear a noise to signify that the force fields are off. 

*2 Go through walls too!

*3 A bit of flashing going on.

*4 Press '1' (level skip) to bring Gribbly back

*5 He smiles because you've just given him some extra points :)

Remember - the original game is always there and you don't have to press anything if you don't want any of the features - which is a little different than the usual trainers that only give you options before it decrunches and then you are stuck with your decisions. More accessibility for the player and much more fun overall :)


The game
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As Gribbly Grobbly you need to collect in 16 different levels each eight Gribblets before the creatures get them and take them to the safe cave. These creatures go through several metamorphoses. First they fall from the sky like seeds, land and then turn to green worms. If they tread on a Gribblet it will turn on its back, but it can be turned again by a jump from Gribbly Grobbly. After a while the green worms pupate and a bit later they eclose as skull worms. When they meet a turned Gribblet, they catch it and fly around with it. Gribbly Grobbly can bubble away the creatures in all stages except as walking skull worms. If a Gribblet is kidnapped by a skull worm, you should try to free the Gribblet over clear ground, otherwise it will fall into death. The psi net constrains Gribbly Grobbly in his mission, but it can be switched on and off at the points. At the same time, the psi net protects from Seon the black beast. 


Controls
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Joystick in port 2.

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Crack/hack/trainer: Vinny Mainolfi
        Intro code: Vinny Mainolfi & Richard Bayliss
            Bitmap: SIR'88
       Intro music: Richard Bayliss

February 2012