JOE BLADE +22D by Players 1986 (Original Tape version)
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Original game: Chris Johnson


The trainer hack
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Joe Blade+ crazy trainer hack is the standard game of Joe Blade by Players but with additional 22 in-game features that have been added by Hackersoft. Press the following keys during game play to turn on the extra features:

  1 = Infinite Energy
  2 = Gives you 6 saved men
  3 = Increase keys
  4 = Increase bombs defused
  5 = Switch to German Uniform!
  6 = Switch to Normal Uniform
  7 = Infinite Ammo
  8 = Freeze Self-Destruct Timer during A-E sub-game
  9 = Freeze T-Minus Timer
  0 = Game ending*
  + = Teleport to left of screen**
  - = Teleport to right of screen**
  Q = Slow message scroller
  W = Fast message scroller
  E = Don't lose your head!
  R = "We're walking in the air..."***
  T = "We're walking on the ground..."
  Y = "Off with their heads!"
  U = Call a Thug
  I = Call a Guard
  O = Instant code sequence complete during A-E sub-game (Activate Explosive)
  P = Normal mode (resets 1,7,8,9,Q,W,E)


Notes
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* BUG-FIX: I added a small fix for the ending as it incorrectly included another message. I also added the 'S' onto the end of 'CONGRATULATIONS'.

** Great for getting passed guards without affecting your energy :)

*** You can still collect hostages and items! You can also stand on the guards' heads without your energy going down :)

To complete the game, just collect 6 hostages, activate 6 bombs and return to the exit screen. Alternatively, start the game, go to the second screen, press '2' to give yourself 6 saved men, then press '4' to set the activated bombs to 6, and then go back to screen one. Game complete. Please be aware that the number of men and bombs MUST be 6 to complete the game. Any figure over that and the game will not recognise the amount and so the ending will not kick in.

Remember - the original game is always there and you don't have to press anything if you don't want any of the features - which is a little different than the usual trainers that only give you options before it decrunches and then you are stuck with your decisions. More accessibility for the player and much more fun overall :)


Your mission
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You are Joe Blade...

Armed with a light semi-automatic machine gun, you must infiltrate Bloodfinger's massive fortified HQ and rescue the 6 hostages.

Bloodfinger's base is guarded by his private uniformed army and underworld henchmen, contact with which will drain your strength.

The stronghold is also protected by 6 booby-trapped explosive devices, all of which must be activated, giving you twenty minutes to complete your task before Bloodfinger's lair blows up taking you with it.

to activate these explosives you have to rearrange the access code into alphabetical order using left, right and fire to swap the letters.

Scattered around are various pieces of equipment and supplied that may be used to your advantage.


CONTROLS
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Joystick in port 2.
[RUN/STOP] Abort game
[SPACE] Pause

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Crack/hack/fix/trainer: Vinny Mainolfi
            Intro code: Vinny Mainolfi & Richard Bayliss
                Bitmap: Frank Gasking
           Intro music: Richard Bayliss

September 2011