NONTERRAQUEOUS+ by Mastertronic 1985
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Original game: Kevin T. Green


The trainer hack
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Nonterraqueous+ crazy trainer hack is the standard game of Nonterraqueous by Mastertronic but with additional 14 in-game features that have been added by Hackersoft. Press the following keys during game play to turn on the extra features:

  1 = Alien Freeze
  2 = Psyche Freeze
  3 = Infinite Bombs
  4 = Kill sprite collision (rain drops etc.)
  5 = Scenery Change 1
  6 = Scenery Change 2
  7 = Scenery Change 3
  8 = Biggie Sprites
  9 = Ickle Sprites
  0 = Game Ending!
  + = Colour of Main Character
  - = Colour of screen
  Q = Stealth Mode (dressed in black, freeze Psyche, No collision)
  W = Normal Mode (resets 1,2,3,4,8,+,-,Q)

Notes
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Remember - the original game is always there and you don't have to press anything if you don't want any of the features - which is a little different than the usual trainers that only give you options before it decrunches and then you are stuck with your decisions. More accessibility for the player and much more fun overall :)


Story
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This game is set on a remote plant ruled by an evil tyrannical computer, who uses the population as pawns in a universal chess game.

The oppressed populace plan to revolt and build themselves a robot seeker to hunt for the computer's base hidden deep within the bowels of a giant mountain.

The 'seeker' was constructed with components stolen from the assembly lines of a droid factory. The months of secret preparation are over - the seeker is sent off on its dangerous quest...

You must guide the seeker through the inside of the mountain to destroy the computer base. Within the mountain you find that there are 42 levels which are split into three sections - the cave section at the top and the all-machinery and semi-machinery sections at the bottom.

There are over 1,000 screens to search and progress in not easy!

A touch from any of the minions guarding the computer's domain will diminish your Psyche BUT an encounter with a photon thruster will prove fatal. These, and many other hazards, must be overcome and to achieve your aim you must use your brain as well as your trigger finger - for example: at the bottom of the central shaft is a rocket for which you must find fuel, because only with the rocket can you pass safely through the gas room...

You have 2 modes of operation: normal sphere mode, in which you can fire, and defenceless mode in which you cannot. You change modes in a room with an object labelled SWAP. Each mode has its uses.

Your Psyche level is displayed at the bottom of the screen. If you lose all your Psyche the game is over and you have failed. You can, however, gain Psyche in some rooms from a singlr, standing object. Beware of those that give you decayed Psyche which will kill you.


CONTROLS
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Joystick only in port 2.
[SPACE] Pick up item / swap mode
[D] Drop bomb
[M] Music on/off


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Crack/hack:  Vinny Mainolfi
Trainer:     Vinny Mainolfi
Intro code:  Vinny Mainolfi & Richard Bayliss
Bitmap:      Vinny Mainolfi
Intro music: Richard Bayliss

September 2011