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The Project 64 etext of the ~Bazooka Bill instructions~, converted to
etext by Russell Reed <rreed@cei.net>.

BAZOOB10, August 1997, etext #268#

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BAZOOKA BILL

Loading on the Commodore:  Turn on disk drive, monitor/TV and computer.
Put Bazooka Bill disk in drive.  Type LOAD"*",8,1 and press RETURN.
When READY appears type RUN.

OBJECTIVE

Soldier-of-Fortune and one-man fighting machine, Bazooka Bill has been
sent by the Pentagon to Clark Air Base in a desperate attempt to rescue
General MacArthur.  MacArthur is believed held by a revolutionary
faction that has seized control of some South Pacific islands.  His
exact location is unknown, but thought to be ine the sub-tropical Atoll
Archipelago, comprised of Leyte, Mindano, and Corregidor Island.
Little is known about Bazooka Bill, named for exploits in the North
African desert and Middle East, where reports surfaced of a mysterious
bazooka-wielding soldier appearing in times of crisis.  His fighting
prowess achieved mythic stature after he allegedly attacked and
defeated a rebel gun emplacement with only his fists!  However, this
mission is unlikely to succeed.  Intelligence reports that the
revolutionaries have been supplied with formidable weaponry, armoured
trucks, tanks, helicopters and jet fighers, and Bazooka Bill is
unarmed.  Military advisors are relying on him to acquire sufficient
weapons en route.

PLAYING THE GAME

At the start of the game, Bazooka Bill is standing in front of a small
building in the city.  Try the following test for yourself:
1.  Run along, staying on ground level.  You will see that after a few
    seconds of play that you are going around the same building where you
    started out.
2.  Start game again (press F7 to exit current game) and go up first
    set of stairs.  It should be apparent that you are making your way
    further into the city.

Finding Your Way Around:  Exploring the islands isn't easy, so an
innovative way is used to go from screen to screen.  The various
ladders in the game will take Bazooka Bill up and down levels and
around corners.  This ability to go around corners does not occur with
every level change.  You must explore the game and determine where
pathways lead.

Controls For Ground Combat:  (Bazooka Bill can only be used with a
joystick.)

             Joystick controls with fire button NOT pressed:

                               Jump/Climb

             Backwards jump                  Forward jump

             Change direction                  Run right

                               Climb down


               Joystick controls with fire button PRESSED:

                             Jump/Climb up

             Backwards jump                  Forward jump

             Change direction                 Attack with
                                              current weapon

                           Select next weapon


If fire button is pressed when Bazooka Bill is stationary, he will
attack in the direction he last faced.

Function Keys Operate as Follows:
  F1 - Pause the game
  F5 - Continue Function
  F7 - Abort current game (returns to start of game)

Flying Sequences:  To travel between islands, Bazooka Bill must locate
the airfields and steal an enemy jet.  On boarding, Bill will be
advised of the destination, and can thus map his progress.  There are
more than 100 screens of mappable territory.

Obtaining Weapons:  It is expected that Bill finds weapons abandoned by
fleeing enemies, such as knives, machine guns, flame-throwers and
bazookas.  However, these may be deficient in trying to attack trucks
and tanks.  In such instances, judgement is needed as to the
appropriate weapon to use.  All of these weapons have limited
ammunition, and even Bowie knives are easily blunted.  As Bill runs out
of ammunition for his current weapon, he will automatically revert to
his previous available weapon.  If there is none, he must rely on his
fists.  As many as 15 attackers may appear on any one screen.
Selection of the next available weapon is made by pulling the joystick
down and pressing he fire button.

Obtaining Additional Lives:  If Bazooka Bill can find enough food,
energy and weapons to kill 100 of the enemy he will get an additional
life.  Bazooka Bill will not have more than the initial five lives he
had when he started off.

Continue Function:  When Bazooka Bill loses all his lives, the game
allows you to continue from the point where Bill was last killed.  This
option is only available for a very short countdown as shown on the
screen.  While there is still time left, pressing F5 will allow you to
continue.  Your score will be reset.

Please Note:  At some points in the game, Bazooka Bill may eliminate
all of his attackers, and they will stop appearing.  Once Bazooka Bill
progresses to the next secret pathway in the game, the attackers will
reappear.

THE CITY

LEYTE ISLAND

MINDANO ISLAND

CORREGIDOR
  ISLAND

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End of Project 64 etext Bazooka Bill instructions.

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