Grand Prix Simulator 2 
Copyright/Publisher: Codemasters, Release Year: 1989
Genre: Formula One, Number Of Players: 1 to 3

INTRODUCTION
BRILLIANTLY REALISTIC! 3 can play simultaneously! POWERSLIDE 
round hairpins -CAREFUL! Don't spin it! SMASH your mate into a 
TREE but don't damage your own car! C'mon - hurry up! PUT THE 
PEDAL TO THE METAL!!! 

CONTROLS:

[	Player 1	Player 2
Left	Z		N		
Right	X		M
Up	R		O
Down	D		K

Player 3 may use either Kempston or Sinclair joystick.]

Press SPACE or FIRE to start the game. 
Press ENTER to pause during play, and again to restart the game. 
Press R on the pits screen to see an action replay of the 
last race.

PLAYING THE GAME:
Any time that you have left over after finishing a race will 
be carried thru into the next race. You will need to take 
advantage of this because the time limits on some of the later 
tracks are very tight. 
Crashes are registered on your damage meter (On the screen 
next to your countdown timer). Your car's performance will 
suffer as it gets more damaged. 
There's a lap counter under each player's damage meter at the 
top of the screen, so you know how far you must race. 

HINTS AND TIPS:
* Crashing your car damages it as well as slowing you down - 
you'll lose valuable seconds. 
* Remember to use your brakes! 
* Taking the right line into a corner gives you a much better 
chance of getting through it 
* Race hard because you'll need to save up your bonus time for 
the later tracks 
* You'll be given a percentage score when you get to the pits 
- this tells you how far thru the game you are. 

==========================================================
Taken from Project 64 http://project64.c64.org
Readapted for the Spectrum in 2001 AD by Alessandro Grussu
http://www.ag-online.da.ru

