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Welcome to Project 64!
http://project64.c64.org

The goal of Project 64 is to preserve Commodore 64 related documents
in electronic text format that might otherwise cease to exist with the
rapid advancement of computer technology and declining interest in 8-
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Extensive efforts were made to preserve the contents of the original
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listings, and indexes may have been either altered or sacrificed due
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eliminated where ASCII-art was not feasible.  Program listings may be
missing display codes where substitutions were not possible.  Tables
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for these limitations, alterations, and possible omissions.

Document names are limited to the 8.3 file convention of DOS. The
first characters of the file name are an abbreviation of the original
document name. The version number of the etext follows next. After
that a letter may appear to indicate the particular source of the
document. Finally, the document is given a .TXT extension.

The author(s) of the original document and members of Project 64 make
no representations about the accuracy or suitability of this material
for any purpose.  This etext is provided "as-is".  Please refer to the
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or modification to this etext. Therefore if you read this document or
use the information herein you do so at your own risk.

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The Project 64 etext of Top Gun 
Converted to etext by Neil Tomlinson.

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                               TOP GUN
                               -------


 LOADING
 -------
 Press the SHIFT key and the RUN/STOP key simultaneously.
 
 
 CONTROLS
 --------
 The program is controlled by joystick and keyboard.
 
 One player mode - joystick port 1.
 Two player mode - player 1 joystick 1.
                   player 2 joystick 2.
 
 
 JOYSTICK
 --------
 Player 1 and Player 2
 
                                 CLIMB
                                   /\
                                  /||\
       CLIMB/BANK LEFT  ___        ||        ___  CLIMB/BANK RIGHT
                       |\          ||          /|
                       | \\        ||        // |
                           \\      ||      //
                             \\    ||    //
                               \\  ||  //
                    /            \\||//            \
                   /---------------  ---------------\
         BANK LEFT \---------------  ---------------/ BANK RIGHT
                    \            //||\\            /
                               //  ||  \\
                             //    ||    \\
                           //      ||      \\
                       | //        ||        \\ |
                       |/          ||          \|
        DIVE/BANK LEFT          ||          DIVE/BANK RIGHT
                                  \||/
                                   \/
                                  DIVE
 
 FIRE - Fire selected weapon.
 
 
 SUPPLEMENTARY KEYBOARD CONTROLS
 -------------------------------
 
 Player 1
 RUN/STOP      - INCREASE THRUST
 COMMODORE KEY - DECREASE THRUST
 Q             - SELECT WEAPON
 
 Player 2
 =             - INCREASE THRUST
 /             - DECREASE THRUST
 (UP ARROW)    - SELECT WEAPON
 
 
 In 2 players mode - out manoeuvre your opponent and shoot him down
 with a direct hit from one of the missiles or a succession of shots
 from the machine guns.
 
 
 WEAPON SELECTION
 ----------------
 There are 3 weapon types which are selected in weapon mode.  This is
 denoted on screen by a variation in the shape of the sights on the
 main display and the relevant icon is highlighted on the console.
 
 Cross Hair    - Machine Gun/Cannon
 Square Sight  - Side winder missile
 No Sight      - Flare mode
 
 
 In one player mode you must engage and destroy three enemy aircraft
 before progressing to your next mission - pitting you against faster
 and more manoeuvrable craft.  With two players you each begin with 3
 aircraft and the winner is the one left flying.
 
 
 
 
  1986 Ocean Software Limited
 TM &  1986 Paramount Pictures Corporation
 All Rights Resered
 TM. a trademark of Paramount Pictures Corporation.
 
 The Hit Squad,
 P.O. Box 350,
 Manchester.
 M60 2LX
 