
DORIATH - COMPLETE WALKTHROUGH

The order in which to get all the spell amulets (except Quasilin) and the
Fungata/Cloronar potions:

(the letters in []'s indicate which monster(s) you need to be prepared for
in that room)

A2-Start
B1-Roimort amulet 
A5-Trapdoor key (don't go down to C1)
C6-Wispith amulet (fall down A4 then go east)
D5-Cloronar potion (use trapdoor at C5)  [W & P]
G7 & G8-Trapdoor and Portcullis keys (fall down waterfall at E4, then fall
        down top ledge at H6, go east) 
I6-Cobron amulet (use trapdoor at H6, then drop off of rope at J6)  [P]
I2-Magusaan amulet (go west from K6, but do not fall into K4!)
K2-Trapdoor key (fall down from I2)  [P]
K3-Portcullis key (down to L3, then up)
G1-Fungata potion (also pick up Stamina potion at E1)
E3-Get Trapdoor key here, then go up and get Stamina potion at C1
F7-Mushroom (trapdoor at C5, then fall down D7 & E7)
F6-Fungata potion
G6-Portcullis key (fall down F6)
I7-Portcullis key (go down ladder at H8, then take top ledge west; also kill
   snakes at H9)
H3-Get here and go up the rope
F7-Mingos amulet (repeat trapdoor at C5, then fall down D7 & E7)
M7-Fungata potion (down trapdoor at H6, fall off rope to K6, then down
   ladder at K8)
L9-Mushroom/Portcullis key (go down trapdoor at K9)  [Ma]
N9-Portcullis key (also grab four Stamina potions: M9, N10, P9, P10)
O4-Krakoli amulet (go to P2, then up and east, use Fungata potion on mushroom)
M3-Portcullis key (down trapdoor at L3)  [Ma]
M5-Fungata potion (jump to right from L4, then fall down) [Co]
N4-Portcullis key (sneak by Quasilin monster)
J4-Trapdoor key (fall down I4)
J5-Portcullis key (jump from lower ledge of I5 to right)
L4-Draconis amulet (fall from K5, then fall to L4)  [K]

Getting the scroll fragments:

(the letters in []'s indicate which spells you need before getting the
corresponding scroll fragment)

A1-go west from B4 and jump to B3, need [K & D]
B4-fall down from A4, need [K]
C7-fall down B9, go thru portcullis at C9, then west, sneak by Quasilin
   monsters by falling off ledge just as the one further to the left turns
   around, get chest, and jump on ladder)
F5 & G5-trapdoor at C5, then fall down D7 & E7 and go west, need [D]
I1-go thru portcullis at K2, then up rope, need [Mi]
N2-fall down from M1 to N1, then use Cloronar potion on plant (move all around
   base of plant, keep hitting F7, run like hell if you don't get it after a
   few seconds)
N7-go thru portcullis at M8 and jump off edge, need Mi (and at least two
   Stamina potions to keep life at 100% at all times)

The Dreaded Ice Dragon:
You can't cast spells in this room (P1).  To defeat him, you have to walk
into the Ice Dragon after collecting all eight scroll fragments (else you
will die).  Once the Ice Dragon is no more, if you leave the room you die
instantly.  Or, if you open the chest you are trapped in the room.  Is there
thus no way to solve the game that is Doriath?

Getting to room A11:
Many believe this room holds the answer to the game Doriath, or at least the
Quasilin amulet.  To get here, open the portcullis at room A10 and jump over
the Quasilin monster.  As you jump you will inevitably hit the monster, so
you need to repeatedly hit F7 as fast as you can, using stamina potions so
fast that your life doesn't ever get to 0%.  Unfortunately, your only reward
for this near impossible feat is a stamina potion (in the chest below the
Quasilin monster).  All room A11 does is take you down to room B11.

Getting to the right side of map:
There are several ways to do this. The most favourable option is to go down the
trapdoor at C5, go east from J6 (or you can go up the ladder at K10, but don't
forget the portcullis key at J7) and jump over the Quasilin monster at J9. Note
that you can also jump over the Quasilin monsters at H10 or C10 (jump from the
position five rungs up the ladder), but these are more difficult.

Getting back to the left side:
Jump over the Quasilin monster at either H10 (jump from five rungs up the 
adder) or K12 (fall off the bottom-leftmost ledge of K11 and run).

Helpful Hints:

Use Fungata potions on purple mushrooms (then can cast spells), and on red
mushrooms (then can open chests).

Ignore the trapdoors at C1 and O5, and the portcullis at G1.

As tempting as it looks, don't bother with the chest at P3 (you have to use
both a trapdoor and a portcullis key, with the sole reward being a stamina
potion).

Your own spells do not go through waterfalls, but some monster spells do.
